When Microsoft launched the Surface Studio this past October, one of the very innovative peripheral devices that was also announced was the Surface Dial.
Of course, this very unique device is not a replacement for your mouse but it adds a level of interaction and control to Windows 10 and compatible apps, especially those used for graphics and drawing, that it is setting a new control paradigm.
As developers, the functionality of Surface Dial is accessible to you and can easily be added to your existing UWP apps or those you are planning.
Shortly after the launch we shared with you a developer perspective on the new hardware and then followed that up with more ideas on how to integrate this radial controller into your apps.
Well, Microsoft is continuing to provide more information about adding this type of control to your own apps and this month it is through a series of tips and tricks for you developers.
For those of you who think Surface Dial is only for those who have spent a few thousand dollars on a Surface Studio - keep in mind that Surface Dial will work with any Windows 10 Anniversary Update system that supports Bluetooth 4.0. In addition, the onscreen functionality of Surface Dial will also work on other Surface devices with the Pixelsense screen such as Surface Pro 4 and Surface Book.
So take the time to check out the latest developer information for Surface Dial from Microsoft and consider incorporating this functionality into your own apps.
Other Surface Dial developer resources:
- Surface Dial Development Overview
- Surface Dial Source Code on GitHub
- A New Input Paradigm in Windows - The Surface Dial